
Are you tired of running or driving up a hill? Then play one of our great Downhill Games on and race down the mountain. In my opinion, this game is extremely boring and not worth ANY investment – time, money or otherwise.Downhill Games are fun racing, snowboarding, skiing and riding games in which you can pick up some speed and just enjoy the ride. If you’re on the fence, thinking the game “looks good or interesting”, and are already an experienced MMO player, please take my advice and look elsewhere – sheesh, just reactivate your WoW sub! ). The fixed camera is irritating, the art style pretty enough but lacking details, and the overwhelming click click click aspect is simply mind numbing, I couldn’t for the life of me go through the torture of clicking enough here and there to get to some meaningful combat. I’m sure the PVP will be… uninspired also. And instantly out of pocket after a few bland hours. then unless you like monotony (such as the competitive sport of watching paint dry), then you may also be sorely disappointed like me. The pay to play business model is very questionable in the games current form, and if you’re on the edge like me and decide to pay to experience it….

For me, that should be primary – the enjoyment and satisfaction of the player and customer. The whole game feels like the developers thought, “this is a good game mechanic/idea” lets use it, but didn’t consider player enjoyment. Every aspect of the game is far too slow paced and frustrating, including the death animations of half the animals that you wait that second too long to die, then you guessed it… click once, twice and sometimes a third time to collect ingredients… from. Craft points (or something to that affect) can be used to improve craft quality, but again – zero discussion or guidance on that aspect too. The crafting system is straight forward, click to get ingredients, refine and craft. No discernible inventory management system or sorting, uninspired item design and names. This is super irritating, because all you are basically doing is clicking to carry stuff. You can only carry so much, but this fills extremely quickly and slows movement. No seemingly original ideas found in this game improve on the established MMO conventions.Īnother aspect that may seem to have a grounding in reality is the carry capacity restrictions. You have an auction house, but as the low level ingredients can be found readily, and then crafted and money generation isn’t plentiful elsewhere then you cant purchase anything anyway… and can it be used with out click click leveling those damn dings? It has different than standard MMO ideas, but doesn’t translate to better ideas… just restrictive and boring ones. Congratulations, you just clicked enough to get a ding! You upgraded a skill to let you click on something else! Whilst the “player driven economy” may seem interesting, it is halting to progress as you continually need to collect, refine and find purpose with your items, and can’t sell them to vendors (as far as I can find out).

You click on uninspired nodes, click on some more, rinse and repeat. There is no lore based text or introduction to set the scene no assistance or purpose to what you are doing as soon as you start on a beach in your underwear. Whilst not extremely difficult to start playing, it has zero tutorial aspect to get the new player acquainted with any aspect of the game. Simple But Strategic: A Rock Paper Scissors combat system offers simple but intense action, and every battle is influenced by the territory it takes place in.ĪVOID LIKE THE PLAGUE! In it’s current state (as of ) this game is absolutely terrible, particularly for new players.

Territory Control System: Conquer and hold territories to access resources as well as protect yourself from the dangers of the wild.
GAMES LIKE RAKION ONLINE FULL
Open World Full Loot PvP: In a truly consequential competitive environment, you stand to lose it all when you die - if you die. Player Driven Economy: All items and buildings are player crafted - create your own dream town, even your own dream village, and rent out land or production units to other players! The player economy also becomes reliant on a realistic weight system and the use of transportation. Players may also directly purchase in game gold from the cash shop. Microtransactions: Yes - Players may purchase premium subscription, which increases the rate in which xp, gold, and other things are earned.
GAMES LIKE RAKION ONLINE MAC
It is currently available on Windows, Linux, Mac OSX, Android, and Steam.īusiness Model: Retail 29.95 with optional premium service subscription.

The game is also designed as a true cross-platform experience, capable of running across several operating systems and devices in the same persistent world. Albion Online is a medieval fantasy MMORPG in a sandbox-style world.
